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Direct2D and Direct3D Interoperability Example
I tried to use this for a hook, it ended up not being possible because of how the device must be created. Here’s an example for anyone willing to take…
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Bad Company 2 – Messing with shaders
This is a BFBC2 player’s Pixel Shader (DX9), so, i took it upon myself to reverse it and get some chams going 1 2 3 4 5 6 7 8…
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THiSGaMeSuX Blog enabled once again
Hello and welcome, the blog is back up and I’ll be putting more content up here as time goes by. Not much else to say right now, customizing the…
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Direct2D and Direct3D Interoperability Example
Posted on June 26, 2011 | No CommentsI tried to use this for a hook, it ended up not being possible because of how the device must be created. Here’s an example for anyone willing to take... -
Bad Company 2 – Messing with shaders
Posted on May 19, 2011 | No CommentsThis is a BFBC2 player’s Pixel Shader (DX9), so, i took it upon myself to reverse it and get some chams going 1 2 3 4 5 6 7 8... -
THiSGaMeSuX Blog enabled once again
Posted on May 19, 2011 | No CommentsHello and welcome, the blog is back up and I’ll be putting more content up here as time goes by. Not much else to say right now, customizing the...
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Programming
Direct2D and Direct3D Interoperability Example
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Programming
Bad Company 2 – Messing with shaders
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Blog news
THiSGaMeSuX Blog enabled once again
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